This game was developed in 48 hours during Global Game Jam 2012 with the theme “Ouroboros”.
The player’s objective is to collect the lost crystals inside the Castle. To reach and gather all the crystals, the player will have to solve the cooperative puzzles by activating triggers that open doors, turn on elevators and lift up bridges. The player achieves his goal when he collects all the crystals.
The main keyboard keys are:
- Arrow keys: move the character.
- Space Bar: jump.
- H : calls for help.
- R : restarts the current level.
Diego Barboza, Luiz Guilherme Oliveira dos Santos, Christian Ruff, Giancarlo Taveira (Programming/Game Design); Mariana Reis (Story); José Amaro, Natália Mayume (2D Art); Danielle Reis (Concept Art)