Gosmotrix

Gosmotrix

Description

This game was developed in 48 hours during Global Game Jam 2009 with the theme “As long as we have each other, we will never run out of problems”. There was also a theme modifier to use something “tiny” in the game.

In Gosmotrix, the player controls a tiny slug that slowly walks around dropping goo. When same color goo blocks are put together, the player earn points. But that’s not that easy. Another slug is around throwing its own goo and causing a lot of trouble.

The controls are:

  • Arrow keys: move the character.
  • Space Bar: drop goo blocks.

Downloads

Videos

Screenshots

Gosmotrix Gosmotrix Gosmotrix

Links

Global Game Jam page

Game Jolt Page

Credits

Diego Barboza, José Antônio Rapozo (Programming/Game Design); David de Siqueira Alves (2D Art/Game Design)